@startuml
sprite $neo4j [48x48/16] {
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}


!define DEV2_NEO4J(_alias) ENTITY(rectangle,black,neo4j,_alias,DEV2 NEO4J)
!define DEV2_NEO4J(_alias, _label) ENTITY(rectangle,black,neo4j,_label, _alias,DEV2 NEO4J)
!define DEV2_NEO4J(_alias, _label, _shape) ENTITY(_shape,black,neo4j,_label, _alias,DEV2 NEO4J)
!define DEV2_NEO4J(_alias, _label, _shape, _color) ENTITY(_shape,_color,neo4j,_label, _alias,DEV2 NEO4J)
skinparam folderBackgroundColor<<DEV2 NEO4J>> White
@enduml